VII. The Marionette (DDAL04-04) part 1
5/5/2016 Nerdageddon, Brighton DM: Lucas 4113342157
Whisper – human paladin (John), Alaric – elven fighter (Jay), Selene – elven ranger (Lisa), Barney – human fighter (Christian), Zhey – elven wizard (Gina), Bill – dwarven rogue (Jacob), Flint - fighter (Logan), Lylium - wizard (Johnathan), Klock – half orc barbarian (Tanner), Garren - cleric (Brogan)
Draft (session notes only)
Draft (session notes only)
While
resting at the Seven Tables Inn the evening after the undead attack
with Lazlo, the owner Marco approaches the adventurers who helped the
town and the new outsiders. He informs them that Vasile and his
friend Merle had been sent to a nearby village for supplies and had
not returned. He offered to reward the group if they could discover
what happened and help if needed. Everyone agrees and sets off at
first light.
A few
hours out from town the group comes upon an overturned cart with two
boys lying near by as a pair of harpies pick over the dead mule. The
new cleric with the group does not hesitate to attack the creatures
and several others soon attack as well. One of the harpies flys away
while the first is felled in short order. Upon inspection the party
finds Vasile is still alive but appears to be suffering from an
undead attack which drained his life force rather than from the
harpies. His friend however is dead.
The
group crafts some crude litters to bring Vasile and the body back to
the town arriving around mid day. They take both to the hospice
where Glovia and Soreena explore the injuries and treat Vasile. Not
long after getting settled back in town and notifying Marco of what
happened the town crier summons everyone to the town square for an
announcement.
The
adventurers are called out by name and asked to head immediately to
the Burgomeister's home. The crier reasures the town that the party
is not wanted for any criminal activities and there is nothing to
worry over. After some party members debate the prudence of hiding
their coin purses before a meeting with the tax collector they make
their way to his home. Outside before being greeted by the butler
they walk past a colorful wagon out front. This was pointed out to
them earlier as a vargo and employed by the Vistani.
The
butler brings them to a sitting room and introduces the burgomeister
Ivan and his other guest, a young woman in colorful cloths inlaid
with bells by the name of Sibble. After introductions Ivan tells the
group that Sibble has just done a reading for him and the results
were disturbing and involved all of us. He insists that we too have
a reading done and after some trepidation by several of the group we
begin and Sibble has us focus on a crystal ball in the center of the
table.
Once all
have focused on the orb and closed their eyes they feel a falling
sensation and find themselves in a large room. In this room is a
table with spectacles, a pitcher of cider and glasses. Also in the
room is a young girl turned away from the group playing a
harpsichord. Next to her is a smaller table with a book. Across the
room are shelves with toys and dolls and at the opposite side of the
room from the group is a bust on a pedestal and a large painting that
appears to be Glovia a man and a young girl.
When
addressed the young girl turns and the party sees her as afflicted
with boils and lesions of some sort. All but Lylium that is who put
on the spectacles. He sees her as normal. However he also sees
puppet strings leading off of all in the room and when he glances at
the bust the eyes meet his, startling him. Selene goes through the girl's diary discovering some alarming information about the girl's illness and Glovia's research towards a cure.
The girl
is Glovia's daughter and the man in the painting is her father Lucian
who was, or is, a toy/doll maker. Someone hands the girl a glass of
cider and discovers she is either an illusion or incoporeal in some
way as she's unable to hold the glass. Garren checks the room for
magic and finds everything around them glows with the light of magic.
The girl explains that her mother needs a powder box to help make
her better. When asked about the box Lazlo bursts in however he is
three times larger than normal. There are also puppet strings
leading off of him as if he was a marionette leading up to a huge
figure looming above who looks like Glovia. Trailing away up above
her however are further strings leading into blackness. As this
confrontation begins to unfold the party hears “Wake up!” in
increasing persistence and volume.
The
party awakens in the bergomeister's home with him in a panic. The
town is in chaos. The party rushes out the front door and sees Lazlo
in the distance at the foot of the mountain. He shouts out to Glovia
asking her what she will do now, throws a torch at the town hall roof
and flees. The burgomeister shouts for the group to save the food
stores at the town hall before they burn.
The
party splits up and successfully deals with the following.
Klock,
Zhey and Flint make it out with the last of 5 crates of goods as the
building collapses.
Lylium,
Alaric, Garren(?) and Bill rush to the jail and free a man who turns
out to be a wereraven.
Barney,
Selene and Alaric confront and defeat a ghast who appears to be
directing the attack and some skeletons.
Whisper
heads off alone to hold off several zombies while Oleg escapes with
two children.
After
the chaos dies down the group heads to the Inn. They had no more sat
down when someone bursts in to tell them Serena and her father are
missing and the party should look for them up at the manor outside of
town.
OOC: Group received the story rewards "Trust of the Burgomeister" and "Eye of the Raven". A rescued child told the party that the floor in the front room of the manor is weak and could break or be broken easily. One party member (Garren or Barney I believe) has a key with a stone set into the top. 0 renown 0 down time days, 600 exp, 14gp each
OOC: Group received the story rewards "Trust of the Burgomeister" and "Eye of the Raven". A rescued child told the party that the floor in the front room of the manor is weak and could break or be broken easily. One party member (Garren or Barney I believe) has a key with a stone set into the top. 0 renown 0 down time days, 600 exp, 14gp each